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Author Topic: rFactor Guide: Tips & Tweaks.  (Read 59566 times)
Darryl Johnson
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« on: February 14, 2008, 12:03:09 PM »

I'll start this puppy off by stealing the entirety of a post Wendell made way back when we first started looking at rFactor: September 2005.

---------------------
  Here are a few changes that you might want to make.

  Going inside your rFactor/userdata/your_name/your_name  .PLR  file.
 open this with notepad.

 
The annoying head and body shaking in cockpit mode. 
  under[ Graphic Options]
Cockpit Vibration Mult1="1.00000" to 0.70000.
Cockpit Vibration Mult2="1.00000" to 0.70000.
  Remember, your likings may be different.


 [Game Options]


Show Extra Lap="0" // 0 = show laps completed, 1 = show lap you are on
Default is "0". If you would rather have your final race lap (example in a five lap race) show up as 5/5 as opposed to 4/5, change to "1."

If you want it like NR2003 , change it to "1"


Measurement Units="0" // Units for everything EXCEPT speed (0 = metric, 1 = english/imperial)
Self explanitory I hope! Default is "0."

  If your a American ,change it to "1". effen metric


Steering Wheel="0" // 0=moving steering wheel, 1=non-moving steering wheel, 2=no steering wheel (in cockpit only while player-controlled)

 if you want to remove the wheel in cockpit mode. change to "2"


  I also made a quickguide of the keyboard controls you can print off.(check attachment) Most of these are in the readme, but some are not. not all of commands are listed.  just the most used.   Wink

QUICK REFERENCE KEYBOARD CONTROLS

CAMERA VIEWS

Insert  - Switches between cockpit, roof, and nose cameras on the vehicle
Home    - Switches between other onboard cameras
Page Up - Switches to swingman camera/ Then use number pad # to swing
Page Down - Switches to trackside cameras so you can view the race from a spectator's point of view


1 - Vote Yes in multiplayer
2 - Get ping value to server
3 - Toggle your mirrors on and off
4 - Toggle the HUD (Heads Up Display) statistics display
5 - Toggle the HUD tachometer display
6 - Toggle the HUD multi-purpose display
7 - Toggle TV overlays
0 - Vote No in multiplayer
Enter - Cycles Information displayed on your dash or HUD
Framerates - Shift+f

Tab - Toggles the driver names above the cars
I - AI TAKES CONTROL OF CAR.
W - HOTSWAPPING (I DON'T HAVE A CLUE?)
R - REPLAY
Y - RESTARTS RACE
P - PAUSE GAME
H - HEADLIGHTS
T - CHAT- MULTIPLAYER
B - Look behind
V - Look left
N - Look right
R - INSTANT REPLAY

F1  - STEERING HELP
F2  - STEERING LOCK
F3  - BRAKE HELP
F4  - STABILITY
F5  - SPIN RECOVERY
F6  - INVULNERABILITY
F7  - AUTO SHIFT
F8  - TRACTION CONTROL
F9  - ANTILOCK BRAKES
F10 - AUTO PIT
F11 - AUTO CLUTCH
F12 - SCREEN SNAPSHOT
---------------------

Some notes on the original. You can map different keys/buttons to different function. The values shown above are -- I believe -- the default values. But if you are using, for example, the G25 Controller file that came with the game, you *may* find that it has used different keys for some of these functions. The only way to know for certain is to open the game and go to the SETTINGS tab, then scroll down through the MAPPINGS section.

To assign a new/different key/button to a function, it works very similar to N2K3. Click on the function name and then hit the key or button that you want assigned. There is a warning if the key is already assigned.

From another post in the old thread, it appears that someone attempted to edit the PLR file while the game was running. You can't do that. The game locks the file so you can't save your changes. Edit the file while the game is NOT running. If you must edit while the game is running, you will need to u se a different player profile to prevent the file from being locked.

--
  Darryl

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Darryl Johnson
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« Reply #1 on: February 14, 2008, 12:19:34 PM »

In the game, you can watch other drivers, or replays of your own driving.

In the list of drivers, click on the name of the driver you want to watch. A right-click on the driver's name will get you all their laptimes, including section times, so you can compare your best efforts with those of the aliens.

A left-click on the driver's name make him/her the current driver.

When you're at the Monitor screen and you have the little View window in the lower right corner, you can get a full-screen version of that window simply by clicking on it. Click again to return to the windowed version again. This screen shows the current/selected driver. You can use the cursor arrow keys to control the view -- unless you're happy just watching in either realtime or in "delay" mode.

The Left arrow rewinds the view.

The Right arrow is fast forward. If you're in realtime, it does nothing. Ctrl-Left rewinds at double speed; Ctrl-Right does fast-forward.

The replay can be rewound well past the length of the "instant replay" section, so you can, if you hold the keys down long enough, go all the way back to the start of the lap, or even the start of your session.

The Up and Down arrows each do one of the following (but I can't remember which is which) Stops the action completely, slows the action to a crawl for frame-by-frame analysis of why the other guy was at fault. <grin>

You can toggle between live view and delayed replay by hitting the "R" key. (Do not do this with the cursor in the chat window or you'll just type "r" in chat and nothing will happen.) This applies to botht he windowed view and the fullscreen view.

The numeric keypad + and - keys can be used to change the car you are viewing. + moves the view to the car ahead, and - does ... well, I'm sure you can guess.

Finally, you can send setups -- the one you are currently using -- to other drivers. If you select a driver by clicking on their name, the setup will go ONLY to that driver. If no drivers are "selected", the setup will be sent to everyone currently logged in. To send a setup, click on the little icon of the old-fashioned computer terminal between the Vote Yes and Vote No buttons in the lower left. This brings up a menu where you can select the Send Setup option. You will see a confirmation that the setup was sent in the chat log window.

--
  Darryl

« Last Edit: February 14, 2008, 12:52:10 PM by Darryl Johnson » Logged
Darryl Johnson
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« Reply #2 on: February 14, 2008, 12:31:44 PM »

Pitting

As in N2K3, there is no pit speed limiter available, so you're just going to have to eyeball your speedo as you drive.

But when you pull into the pits, there is no spotter/crew chief to tell you to "Go, go go!" when the pit stop is over. You can watch the clock and try to go when the time is up. Or you can turn on a pitstop icon that will disappear when it's time to head out.

Open your ...\UserDate\<playername>\<playername>.PLR file nd locate the line: "Display Icons =". Change the value to a "2" and you will get an onscreen indicator when pit stops are complete.

If you are using AutoClutch in the game, you can just floor the gas and wait. The game will activate the clutch the instant the pitstop is over.

It is recommended that you press the key to inform the pit crew that you will be coming in *before* you actually come in. You will get a blue "pit crew ready" icon in the upper left (and a message in the chat window) when some time has elapsed. I believe the default "request pit stop" key is "S". The crew will wait for several laps before they get tired and bored and go back into the back room for a coffee. You can "unrequest" a stop by hitting the request key a second time.

The rationale behind the early notification is that the game attempts to emulate the behavious of real crews. If you just show up in the pits, they're going to have to waste some time getting tires and tools ready. If they know in advance, they'll be all ready for and you'll save a second or two on your stop.

The actual pitting process is to just drive into the approximate area of the red square in your pit stall. Unlike N2K3, you will not have the crew chief telling you "You're too far forward. Back up!" as long as you're mostly inside that box.

See also: http://www.bdrmotorsports.com/index.php?topic=9191.0

I've since discovered that it is possible to map the commands to make changes in pit stops to keys/buttons (if you've got any free one left <g>). I have not tested to see whether left or right-side tires can be changed -- as opposed to the standard all four tires being changed.

Here's a thread on mapping the HUD screens to keys. If Wendell got it to work, then everyone should be able to. <LOL!>

  http://www.bdrmotorsports.com/index.php?topic=9762.0

--
  Darryl
« Last Edit: February 14, 2008, 01:20:57 PM by Darryl Johnson » Logged
Darryl Johnson
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« Reply #3 on: February 14, 2008, 12:40:46 PM »

rFactor setup guide: http://www3.sympatico.ca/cbarnett/SetupMatrix.html

Only one of many that are out there. I only have a few functioning brain cells, so I use a *real* simple guide. The site is timing out on me, so it may no longer be available.

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  Darryl
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Darryl Johnson
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« Reply #4 on: February 14, 2008, 12:47:50 PM »

http://www.bdrmotorsports.com/index.php?topic=8766.0

I don't think any of the data has changed, although the defaults *may* be different in the newest version of rFactor.

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  Darryl
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Darryl Johnson
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« Reply #5 on: February 14, 2008, 12:57:11 PM »

The default key for making screen shots is F12. (Set in the Controller | Mappings option.)

The resulting files will be in ...\UserData\ScreenShots named GRAB_001.jpg, 002.jpg etc. etc.

You can make screen shots from any of the cameras, including the "freelook" cameras that swing around as you move your mouse.

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  Darryl
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Darryl Johnson
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« Reply #6 on: February 14, 2008, 01:06:38 PM »

http://www.bdrmotorsports.com/index.php?topic=9175.0

If you find the in-car chat distracting, you can disable it. In the ...\Userdata\<playername>\Multiplayer.ini file, you will want to set the following:

Allow Chat In Car="0" // whether to allow incoming chats to appear while in car

The default value is "1" (chat is ON)

You cannot move the position of the chat window.

--
  Darryl
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Darryl Johnson
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« Reply #7 on: February 14, 2008, 03:06:07 PM »

The seat positioning controls can be found by looking in the Controls | Mapping section of the menus. There are commands to move the seat forward and back, and up and down.

Because these settings are related to the *game* and not to the individual mods, you will find that you have to move the seat (and the mirrors) every time you jump into a different type of vehicle. A poor design decision, IMHO, but it could be worse.

OK, you've got your seat set where you want it. But the mirrors are all skewed off to the left and way to high. What now? There's no control to move the mirror in the Mapping screen.

It's not documented, but hold down the Control key and move your seat. The seat doesn't move, but the mirror does. Now you can adjust your mirror(s) up and down and from side to side. This works on the "virtual" mirrors as well.

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D_Marzec
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« Reply #8 on: February 15, 2008, 09:32:50 PM »

Thanks for the tweeks Darryl, I'll sticky this so it's easily found

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"Our Lady of Blessed Acceleration, don't fail me now"
Darryl Johnson
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« Reply #9 on: February 17, 2008, 08:49:48 AM »

When in a multiplayer session and someone sends you a setup, by default, this setup will disappear at the end of the current session unless you have explicitly saved it.

There is a line that controls this behavious, found in:
   ...\UserData\<playername>\<playername>.PLR

Keep Received Setups="1" // 0=do not accept, 1=keep until next track, 2=keep until exit, 3=keep forever

How do you explicitly save a setup? The hard way is to go to the Garage | Setups and navigate in the left-hand pane to the track folder called "[Received]" (or something very similar). Then pick the setup and Load it. Navigate back to the current track folder and Save the setup.

The easy way is to drag-n-drop the setup from the Received folder to the track of your choice folder.

Some received setups will not appear in the list of setups because they were not originally created for your car. Above the list of setups in the right-hand pane, you will see a button that will be labeled either "ALL" or "VEHICLE". If it reads "VEHICLE", click it to change it to "ALL" and you should see all the setups that are in the current track folder. (This applies to the [Received] folder as well.)

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  Darryl
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rjohnson88
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« Reply #10 on: July 10, 2008, 02:03:12 PM »

Great Tweaks and setup guides for us new guys!
Thanks!
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